

- GHOST OF TSUSHIMA PATCH NOTES UPDATE
- GHOST OF TSUSHIMA PATCH NOTES PS4
- GHOST OF TSUSHIMA PATCH NOTES FREE
Reduced the drop rate of Black Powder Bombs, Flash Bombs, Fire Arrows and Piercing Arrows dropped from the Munitions perk Skipping Stone Bow no longer generates extra resolve from the ricochet arrowsĪdded Munitions perk to Caltrops and Demon Seeds Significantly lowered resolve gains of Black Powder Bombs Legendary Charms can now roll perks and properties previously limited to class exclusive charms, if the Legendary Charm is bound to the specified class.
GHOST OF TSUSHIMA PATCH NOTES FREE
If you already have a Stance Master perk unlocked, it will be free to reroll to a new perk This will allow people looking to earn the Hidden Heart cosmetic to search for matches separately from those looking for a different Custom Mode experienceĪll Legendary Katanas gain Stance Master perks by default, including on stances unlocked via perks.

Be sure to click “Yes” on the Legends import prompt
GHOST OF TSUSHIMA PATCH NOTES PS4
Patch 2.18 contains the following updates: Legendsįixed a bug where a teammate’s health could momentarily dip below zero, counting as a “death” in Custom Mode and Raid Trials that occasionally prevented the Hidden Heart cosmetic from unlockingĪdded a PS4 Save Import button to Legends standalone builds (Transfer PS4 console Save). Patch 1.05 also includes additional bug fixes.Patch 2.18 (2.018.000 on PS5) for Ghost of Tsushima Director’s Cut and the Legends standalone focuses on Legends items changes, bug fixes, and improvements as well as small single-player changes. New subtitle text color options in addition to white: Yellow, Blue, Red, Green.Added option to turn speaker name off when subtitles are enabled.Large Text option: Increases text size of subtitles, mission objectives and interact prompts by 150% when enabled.Enemy awareness builds more slowly, giving you more time to recover after being spotted.Enemies will not attack you while you’re using Resolve to heal.

In addition, your heavy attacks will interrupt attacks from Brutes, giving you another way to stop their combos. Enemies break off their attack combos after damaging you, giving you a chance to recover before the next wave of attacks.Blocking with L1 will keep you safe from more attacks than standard combat, though some attacks must still be dodged. Most enemy attacks which are normally unblockable become blockable when Lower Intensity is enabled.Stealth settings are more forgiving, and enemies take longer to detect you. Combat is less intense, giving you more time to react. Lower intensity mode is meant to maintain the heart and feel of Ghost of Tsushima combat while relaxing several timing-specific elements. Enemy weapons are more deadly, but Jin’s katana is also more deadly.Ghost of Tsushima Patch 1.05 Notes New difficulty level: Lethal It also features big fixes, but the official patch notes don't specify exactly which you can expect to be quashed with the update.
GHOST OF TSUSHIMA PATCH NOTES UPDATE
Outside of these two gameplay changes, the update gives you more options for text sizes and legibility, including new colors for subtitles. You can also block previously unblockable attacks, while also staggering Brutes with your heavy attack to give you an advantage. This aims to give players more breathing room in combat, preventing enemies from attacking Jin while healing and breaking off their combos once you're hit. On the other end of the spectrum, the patch will also introduce a low combat intensity option into the accessibility menu. By clicking 'enter', you agree to GameSpot's
